Concept artist
Project: Unannounced project
Ideating and developing concept art for an exciting new co-op action RPG project. Delivering concept assets spanning characters, creatures, environments, lighting, UI elements, and more. Collaborating with Art Director and game designers to translate gameplay needs into compelling visual designs and establishing a unique identity for the IP. Providing creative feedback from art to gameplay, narrative and worldbuilding.
Project: Unannounced Warcraft project
Created character and creature concept art, benchmark assets and style guides. Additionally provided feedback and direction for the team and for art assets produced by external partners, and worked on various other art including environment, UI and FX concepts.
Project: World of Warcraft
(Legion, Battle For Azeroth, Shadowlands, Dragonflight)
Created concept art, 3D models and textures for assets including characters, creatures, weapons, armor sets, and mounts, as well as character FX, skinning and minor animation for various elements. Helped establish the character side of new cultures and zones and developed style guides.